Stand Out With an Undergraduate Degree From Webster

200,000+
Alumni from our Global Campuses

 

Thrive as a Producer and Creator

Gain a broad and practical skill set with a Bachelor of Arts in Media Production from Webster University. Our curriculum covers a vast range of topics in multimedia production — including web development, video game design, video production, audio engineering, animation and much more. Additionally, we offer our program both in person and through Webster University Online, so you can earn your BA in Media Production on your terms.

A class of Webster students collaborates in a studio.

Our Media Production BA program is designed to prepare you for a huge number of multimedia production jobs — giving you more chances to find and land the career of your dreams. 

Because of our broad approach to media production, our program is an excellent path for students who plan to work independently or want to be proficient in a variety of media production techniques. Whether you want to work in a media production focused company or help an organization improve their multimedia design and creation, Webster’s Media Production BA program has what you need to succeed.

Choose Webster for Your Bachelor of Arts in Media Production

Get Real-World Experience

Experiential learning is at the core of our Media Production program. You’ll have access to some of the most technologically sophisticated equipment available in multimedia design and production — including the first virtual cinema system in the St. Louis area — to prepare you for rewarding multimedia production jobs.

Collaborate with Professors and Peers

Our faculty mentors are current working professionals who have decades of experience in multimedia production jobs as filmmakers, artists, game designers, animators and producers. They’ve worked for some of the most prestigious companies and production studios in the world. Thanks to small class sizes, you’ll learn firsthand from their experience as you work with your peers on actual projects.

Create Your Professional Brand and Voice

By the time you graduate from Webster, you’ll not only have many hours of real experience, but also an impressive portfolio of your work to showcase your unique talents and knowledge for a variety of multimedia production jobs. Your portfolio will consist of branding such as logos and social media graphics — as well as finished products like podcasts, video games, animations or video production content, depending on your field of study.

Emerging Technology in Media Production

Transcript

[Bright music plays]

Text on screen: Webster University’s Virtual Cinema System, Arrival of a Train at La Ciotat, Lumiere No. 653

Channel 9 PBS logo shown in corner of screen throughout video.

[Students on stage with camera and video equipment. Black and white video footage of a train station with people standing near the tracks as the train pulls in.]

Brooke Butler: There's a well-known story in the world of cinema about an early film made by the Lumiere Brothers. Because the concept of film was so new, when “Arrival of a Train at La Ciotat” was shown to audiences for the first time, it was said that people ran out of the theatre in a frenzy for fear that the train would not stop and would plow right off the screen.

[Modern-day virtual cinema classroom showing a moving subway train on one wall with a group of students and faculty watching and talking.]

Text on screen: Living

Virtual Cinema System, 127 years later, the technological advancements of filmmaking have these students captivated by a train on a screen for much more complex reasons.

Eric Rothenbuhler: This is the first virtual cinema system in the St. Louis area and it's gotta be one of very few in an educational institution anywhere in the country.

[Rothenbuhler sitting inside the Sverdrup Technology Complex.]

Voices in campus classroom: Do you guys wanna try? You can put it on the camera.

[The crew] Sure.

Butler: This virtual cinema system utilizes advanced technology to create any setting or atmosphere and calibrates it to this LED studio wall as a soundstage. Basically, it allows a video to take place in any real or imaginary location.

[Students stand in front of a virtual reality background in a classroom.]

Text on screen: Eric Rothenbuhler, Dean, Webster University of School of Communications

Rothenbuhler: You can shoot a sunrise scene inside a soundstage all day long. You can shoot a rainy day indoors. You can shoot a sunny day indoors on a rainy day. It gives you complete freedom of production. You can also shoot actors in an imagined environment.

[A virtual reality background is shown with a person-shaped place holder.]

Rothenbuhler: You can invent environments and so on.

Butler: A major production to utilize this technology was “The Mandalorian,” in which over 50% of the first season was shot with a virtual cinema system.

[Images of a Stormtrooper action figure is shown from the “Star Wars” stories. A setting inside the classroom is changed into a virtual reality scene in the science fiction movie. Large pieces of equipment and props are shown.]

Butler: And while these film and video production majors at Webster University probably won't be creating something as large scale as that, this technology is a recently added feature to the major renovations of the School of Communication's production facilities.

[Several photos of classroom preparation and technical equipment being set up. A page from the School of Communications website is shown.]

Butler: So when I was in undergrad here, this was ... I'm lost right now. I don't even know where we are. The media center was this way. So what's happening here?

[Different angles and hallways of Sverdrup are shown as Rothenbuhler gives Butler a tour.]

Rothenbuhler: So this remodeling was a complete gutting of the building. So everything but the exterior envelope was demolished and pulled out and then reconstructed so that it could be purpose-built as a communication and media production facility.

[Footage of the building when it was gutted for the new construction. Imagery of a virtual scene setting inside a classroom.]

Butler: The Sverdrup Building was built in the 1980s before Webster even had a School of Communications.

[Various images and footage of the inside of Sverdrup before it was renovated.]

Butler: As the field grew exponentially, they built a small TV studio and fashioned classrooms into editing labs, dark rooms and a media center. So now through this remodeling process, students no longer have to squeeze into makeshift studios, but have access to more intentional production spaces.

[Various images of professors and students in classrooms, sound editing studios and working on other technical equipment.]

Butler: So technology has helped in a lot of ways. It's also raised the question, everyone with a phone is a filmmaker now. Everyone can go on YouTube and learn how to program a game. How has that affected enrollment?

Rothenbuhler: I believe one of the reasons we've seen growth, everybody wants to tell visual stories, and young people have more facility with visual stories than earlier generations did. But you may not be a master storyteller yet. We all speak English. That doesn't make us all bestselling novelists.

[More technical equipment is shown in various studios with Rothenbuhler showing it all and talking to Butler.]

Rothenbuhler: So we can take those native skills and shape them into professional skills. So this is an immersive sound system. There'll be 19 speakers in here. That creates a full 360-degree spherical sound field.

Butler: So all of this, just the process for this room, there's a lot of money in this room is what I'm saying. Do you see the return on investment happening?

Rothenbuhler: Absolutely. The facilities we're providing our students now mimic, they're designed architecturally and technically to mimic the kinds of workplaces they'll be moving into after they graduate.

[More classroom shots with students creating imagery and videos for cinema.]

Butler: Having these educational settings that resemble real industry workplaces especially makes sense with instruction from faculty members who continue to work in the industry.

Text on screen: Joshua Johnson, Assistant Professor, Webster University

Joshua Johnson: I'm still, even though I'm full-time teaching here, I'm still out there working. This past summer I worked on “Hocus Pocus 2.”

Text on screen: Juraj Bohus, Associate Professor, Webster University

Juraj Bohus: So now I'm working on a film which I have 3D actors.

Butler: Joshua Johnson and Juraj Bohus are co-teaching the first class utilizing the virtual cinema system.

[More classroom examples of virtual cinema settings are shown with students and professors talking and interacting.]

Butler: And while most film and video production classes don't rely on a textbook way of teaching, this class is particularly flexible.

Text on screen: Vincent Italiano, Student of Film, Television & Video Production

[Italiano shown talking to camera.]

Vincent Italiano: It's not like other programs where you have a selected curriculum and there's a bunch of tests you have to take and materials you have to cover. This is a process where everybody is learning, including the professors. It's completely experimental.

[Footage of Italiano working in a virtual cinema classroom.]

Italiano: My goals after I graduate I think are to get with some larger production houses with LED walls and visual effects and stuff like that.

Text on screen: Joshua Johnson, Assistant Professor, Webster University

Johnson: I think that's really important for students to have a professional, their professor, to actually be there still working in projects. Because as you can see, technology changes pretty quickly.

[Bohus shown talking while facing camera.]

Bohus: Things are kind of changing to the point where in the future it'll be very interesting to see like what is what. It's pretty uncanny.

Text on screen: Living St. Louis

Butler: For Living St. Louis, I’m Brooke Butler.

What Can You Do With a Media Production BA?

Our broad focus on multimedia production means you’ll have a solid foundation of production skills, including video production, multimedia design, animation and more. Whether you want to start your own YouTube channel based on your interests or want to become a camera operator in a major movie studio, you’ll have the foundation to pursue many different multimedia production jobs.

Our graduates are also prepared to continue on to graduate programs to build on the skills and knowledge they accrue at Webster. With your BS in Media Production from Webster, you’ll be prepared for some of the most exciting multimedia production jobs, including:

  • Special FX Artist
  • Filmmaker
  • Game Designer
  • App Developer
  • Film Producer
  • Animator
  • Film and Audio Editor

Salaries for Media Production Program Graduates

Because of the vast number of multimedia production jobs you’ll be prepared for, your salary greatly depends on your chosen career path. For example, directors and producers earn a median of $85,000 per year, while special FX artists and animators earn a median salary of $98,000, according to the U.S. Bureau of Labor Statistics.

Film and video editors and camera operators earn a median of $62,000 a year and enjoy an exceptionally good job-growth outlook of 7% by 2031 — much faster than the average for all other occupations. 

Get Started on Your BA in Media Production

Take the next step toward earning your Media Production degree. We are here to help you get started.

Explore

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Engage

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Apply

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Contact the Admissions Office to Find Out More

If you have more questions about the program, your application or other enrollment-related inquiries, contact our Admissions Office.

Call 314-246-7800 or 800-753-6765 or send an email to admit@webster.edu.